About this game

The computer's microphone listens to the room. While the class stays quiet, a "next visitor" silhouette fills with colour and an animal comes out to join the scene. When every animal has arrived, a surprise guest appears, confetti flies, and the whole class earns a star.

Get too loud for too long and the animals get nervous, then the newest one runs away. A cough or a dropped pencil won't count; sustained chatter will.

How it works

  1. Pick a world, how long each visitor takes, and how quiet "quiet" is.
  2. Press Start listening. The game measures your room for 3 seconds and sets its "too loud" line just above it.
  3. Stay quiet and watch the visitors arrive. Look out for rare golden ones.
  4. Adjust the sensitivity any time by dragging the line on the meter.

Good for