About this game
Three pigs in red hats and three sheep in blue hats hold a rope in their mouths, with a mud pit between them. You can make either team cows, dogs, ducks, chickens, penguins, foxes, bears or lions instead.
Every question goes to both sides. Before each one, pick a tug or a big heave. A tug is an easier question and pulls the rope 1 step. A big heave is a harder question and pulls it 2. Whoever gets it right first pulls the rope their way. After 5 steps the other team's front animal goes over the edge, and the whole team tumbles into the mud. They climb out muddier each time.
There are three ways to play:
- Group v group: split the class in two. Read the question out. The first group with a hand up answers, and if they're wrong the other group can have a go. You press the button for the group that got it right.
- Class v computer: the computer answers too, when its clock runs out. Press Right as soon as the class gets it, or Check answer to stop the clock and see the answer first. If the computer gets it wrong, the class gets another go with no clock. Easy, Medium and Hard change how long the computer takes and how often it's right.
- One player v computer: one student types the answers on a laptop or tablet. Small spelling slips are fine, and so is "Cook" for "James Cook".
The questions come from the same places as Castle Siege:
- Maths facts: times tables, division facts, number bonds to 10, 20 and 100, adding and taking away, and doubles and halves. The game makes these itself, so the answers are always right.
- My questions: type or paste your own, one a line, with the answer after a | or in a second spreadsheet column.
- Make questions: type a topic and pick a year level, and AI writes 12 easier and 12 harder questions with answers in Australian English. Read through them and fix any that are wrong before you play. Sets you make here or in Castle Siege are kept in your browser, and both games can use them.
Good for
- Times tables and number facts, against the clock
- Revising a unit at the end of a lesson
- A student practising on their own, on a laptop or tablet